I often describe myself as a walking identity crisis. After years in technical finance roles, alongside creative stints in indie video games, I never felt entirely at home in either.
I spent 15 years at J.P. Morgan Chase & Co. in the Corporate & Investment Bank, working across risk, controls, and governance - from accounting and regulatory reporting, to leading internal audits. Later, I transitioned into data analytics, where I helped to design and manage analytical and AI/ML solutions (and training) that equipped a global department of 1,300+ auditors with analytical capabilities. In parallel, I spent over a decade as a freelance composer and sound designer for indie games. I co-founded Propulsion Games with my brother, collaborating with friends and family to release several commercial indie titles focused on transmedia elements and teamwork mechanics. My roles spanned production, narrative, and audio. We also created Brainyhawk, a range of (free!) pun-riddled literary logic puzzles.
After a period of stepping away from finance to spend time as a stay-at-home dad, explore creative projects, and write, I combined these interests and experiences by embarking on a PhD in Human-Centred AI at the University of Southampton's Web Science Institute. I am researching governance mechanisms that will enable the UK's creative industries to thrive in the face of emerging risks and developments from AI.
I'm always interested in connecting with others who are also exploring AI governance and the creative industries. If you'd like to connect (please do!), the best way to reach me is via email or LinkedIn.
Artist's impression, courtesy of my daughter.