Music

I've been writing music for over half my life. I have worked as a freelance audio generalist for indie games for over a decade - primarily as a composer, but also as a sound designer and dialogue editor. I've contributed to projects across a wide variety of genres, scopes, and budgets. Whether you are a single-person developer, a small team, or a larger studio, I bring the same level of collaboration, initiative, and professional care to every project. I also have a particular love for the piano, where I've composed many melancholy pieces, several of which have been broadcast on the BBC sleeping forecast.

Listen

now playing: "Popcorn" (electronic, retro)
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โ–ฐ

Game Credits

There are links below that takes you to the Bandcamp page for each release, where you can download the music for free in WAV or MP3 format.

2025
Match Shot Chimera
Match 3, Roguelite by Floating Island Games
Music (Chiptune, Electronic), Sound Design
2024
Twisted Logic: Abbotsfield
Horror, Puzzle by Propulsion Games
Music (Ambient, Orchestral), Sound Design, Dialogue Editing
2024
Super Polygon Grand Prix
Retro Racer by Rozz Games, subSilico
Music (Electronic, Chiptune)
2024
Rockets Are Super Hard: Relaunch
Puzzle by Propulsion Games
Music (Orchestral, Electronic), Sound Design, Dialogue Editing
2023
Orbitect
Construction, Roguelite by Propulsion Games
Music (Orchestral, Electronic), Sound Design, Dialogue Editing
2023
JARPUG
RPG, Platformer by Floating Island Games
Music (Orchestral, Electronic)
2022
Elegos (Cancelled)
RPG by Perpetual Games
Music (Orchestral, Ambient), Sound Design, Dialogue Editing
2021
Off And On Again
Platformer by Ginger Biscuit Games
Music (Electronic, Chiptune), Sound Design
2020
Close Contact
Sci-Fi, Horror by Propulsion Games
Music (Dark Ambient, Industrial)
2020
BBQ DAD: First Bite
Cooking Sim by Rob Zwetsloot
Music (Electronic, Chiptune)
2020
The Mars Agenda
Puzzle by Propulsion Games
Music (Orchestral, Electronic, Ambient)
2017
Cloudbase Prime
Platformer, Puzzle by Floating Island Games
Music (Electronic, Chiptune, Orchestral)
2014
Into Blue Valley
Exploration, Mystery by Kuchalu
Music (Ambient, Piano), Sound Design
2012
Trouble with Robots
Collectible Card Game by Digital Chestnut
Music (Orchestral)

Piano Works

2024
rest your weary head
Digital Album, Self Released
Track featured on BBC Sounds "The Sleeping Forecast"
2022
Flight of the Satellite
Digital EP, Self Released
Track featured on BBC Sounds "The Sleeping Forecast"
2022
Rainy Day Piano
Digital Album, Self Released
Track(s) featured on BBC Sounds "The Sleeping Forecast"
2017
Satellites
Digital Album, Self Released

Other Instrumental Works

2024
Palpable Drama
Digital Album, Self Released (Epic/Tension)
2023
The Realm
Digital EP, Self Released (Orchestral)
2023
The Voyage
Digital Album, Self Released (Orchestral/Action)
2022
Dramatic Scenes
Digital Album, Self Released (Orchestral/Suspense)
2022
Cinematic Adventure
Digital Album, Self Released (Orchestral)
2022
Eclectic Synthetic
Digital Album, Self Released (Electronic)
2020
Satellites: Redux
Digital Album, Self Released (Orchestral/Electronic)

Broadcasts

2023โ€“Present
The Sleeping Forecast
BBC Sounds
2023
Introducing
BBC Solent
2018
Young's Fish - Ad Idents (UK TV Drama)
Client: Quiet Storm

Talks & Mentoring

2025
Speaker - Press Start
Southampton CHAOS Network
2024
Mentor - Thrive Mentoring Programme
Creative Access
2021
Speaker - Game Audio and Transferable Skills
Southampton Solent University
2021
Panelist - Getting into Game Audio
IntoGames Careers Day

Testimonials

โ€œMattโ€™s proven to be a very skilled and imaginative composer. Heโ€™s an absolute pleasure to work with and I hope to have a project worthy of his skills again in the future. Matt delivered an excellent, varied and cohesive soundtrack that breathes a beautiful life into Cloudbase Primeโ€™s strange journey. Mattโ€™s professional, friendly and very responsive to feedback. He deftly handled the various technical requirements of the projects we worked on together.โ€
Tyrus Peace (Floating Island Games)
โ€œI contacted Matt to provide some music tracks for a game that we are publishing. Wanting to give the game the best quality possible I felt that a fresh set of tracks would really help with its reception. With the agreement of the developer, I introduced them to Matt who very quickly and accurately assessed the kind of musical structure required by the developer for the title, and had produced a sample tune of excellent quality allowing the developer to fully understand his ideas. With everything clearly defined, Matt then produced a set of tracks as per the spec very quickly and with very high standards to the point where the developer was spending more time listening to the music than working on the game itself. Working with Matt was a pleasant and enjoyable experience, everything was up front and neither myself or the developer were left with any doubts at any point in the process. The cost of his services was very reasonable and I would have absolutely no hesitation in recommending him or working with him on future projects.โ€
Graeme Hinchliffe (subSilico)
โ€œMatt has been great to work with on the development of OAOA. He has patiently handled a developer (me) who had absolutely no clue on the audio direction for the game. He has managed to coax requirements and build an amazing soundtrack that has received praise from other devs, on social media and at expos. I'd highly recommend Matt to any other devs looking for someone to collaborate with on their projects.โ€
Tim Keenan (Ginger Biscuit Games)
โ€œI had the pleasure of working with Matt on one of the most challenging formats out there โ€“ idents. To work, the brief required Matt to create 5 different compositions that transition from mysterious to a familiar jingle in less than 10 seconds. Armed with endless patience Matt accommodated every single request, only to deliver amazing scores that worked beautifully with the ads themselves. Having him on our team was an absolute pleasure and I would highly recommend working with him to anyone."
Annie Grudeva (Quiet Storm)